This is a project I started earlier this month for a class. I am pretty happy with the over all turn out. It was meant to be a sort of colorful yet creepy hall. I realize I had a small clipping issue with my floors being to close together. I did not have time to fix it yet but otherwise think it turned out great. I modeled it in Maya and the painted it in 3D substance painter. The video and pictures were taken in unreal where I also did the lighting. Hope you like it!
The Odd Hall's Rendered Video