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"BombBro" - Live Production Collaboration

Over the course of four weeks I participated in creating three essential characters for the live production game "BombBro" with one character being Mr. BombBro himself. Second character shop keeper Bombette, and lastly a stony enemy known as the RockCrusher. I worked with a wonderful team of other artist and designers. This will be a very action packed fun game! I am happy to of had this experience. I modeled, UV'd, rigged, animated, and lastly textured these characters.
3D Artists:
Crystal Carrillo
https://www.artstation.com/crystalcarrillo7
Ramon Hernandez
https://www.artstation.com/ramonhernandez25
JT Makse
https://www.artstation.com/jt_makse
Alexis Marcotte
https://www.artstation.com/lexis_marcotte

Game Designers:
Roberto Otero
Roy Burkhalter
Jerimyah Tinsley
Kenneth Tarr

Here is the link to the games page, please check it out
https://access-none.itch.io/bombbro

All Backgrounds were AI generated

An Attack

An Attack

BombBro

BombBro

BombBro Texture

BombBro Texture

BombBro Topology

BombBro Topology

BombBro Sculpt

BombBro Sculpt

Bombette

Bombette

Bombette Texture

Bombette Texture

Bombette Topology

Bombette Topology

Bombette Sculpt

Bombette Sculpt

Rock Crusher

Rock Crusher

RockCrusher Texture

RockCrusher Texture

Rock Crusher Topology

Rock Crusher Topology

Rock Crusher Sculpt

Rock Crusher Sculpt